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109672 Posts in 6137 Topics by 2510 Members
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Subject Started by Replies Views Last post
Just making sure.. (dealing with telnet server applications) Josh1billion 2 974 Last post May 08, 2005, 10:58:04 AM
by Josh1billion
Help again, but now for Doom editors Yurnero 1 975 Last post August 23, 2005, 09:14:25 AM
by tweakman
Halflife SDK tools satori 5 978 Last post December 08, 2004, 07:01:47 AM
by Chubz
OpenGL Question Rizimar 3 981 Last post February 02, 2005, 02:25:46 AM
by Bad Sector
photon mapping and gi The Andreyp 2 985 Last post October 28, 2004, 10:29:54 PM
by TheProgrammer
For level makers - Dome based room created the easy way:) NaZGul 0 988 Last post May 30, 2006, 10:28:56 AM
by NaZGul
Using Daikatana models and Art in Quake2 ALI 0 990 Last post April 18, 2005, 02:42:45 AM
by ALI
Setting up GCC/MinGW with a toolchain on Windows Josh1billion 1 992 Last post June 20, 2005, 03:09:13 PM
by Josh1billion
News: XBox 360 to accept homebrew software development Josh1billion 1 992 Last post October 08, 2005, 02:00:31 PM
by DvanStraaten
looking for a job satori 3 999 Last post May 03, 2004, 10:05:00 AM
by [S.F.C]Sarge
Nikwi update (1.1) Bad Sector 3 1002 Last post January 20, 2006, 09:24:22 AM
by warlordQ
Whelp engine with source code Bad Sector 2 1003 Last post August 15, 2004, 12:03:58 AM
by TheProgrammer
Where shall i start? Hardnut 4 1004 Last post July 26, 2004, 05:50:15 PM
by Hardnut
Nokia 770: Linux handheld Bad Sector 0 1014 Last post September 07, 2005, 03:11:34 PM
by Bad Sector
doom3 map files spec The Andreyp 3 1027 Last post June 25, 2004, 07:08:00 AM
by Malchik
SDL based game Willy 2 1028 Last post March 16, 2006, 07:47:47 AM
by Willy
A new Quake 3 level. Hipshot 1 1028 Last post April 28, 2009, 10:46:38 AM
by Bad Sector
Whelp2 3D game engine test application Bad Sector 1 1039 Last post November 15, 2004, 01:08:55 PM
by Rizimar
game making and technology licenses Kha0s 8 1041 Last post June 28, 2005, 08:51:38 PM
by Rizimar
Level Designer Required for Small Game Project The Bag 0 1045 Last post March 13, 2004, 03:25:00 PM
by The Bag
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