bRaGi
GameTalk Friend

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Posts: 114
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« on: March 18, 2005, 10:26:50 PM » |
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Pycckue deByLLlku /\y4LLle BCEX !!!!! aka Russian Girls are the BEST !!!!!
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Rizimar
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« Reply #1 on: March 18, 2005, 10:53:31 PM » |
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It felt to him as if it was time to move on once again, as far as I know
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bRaGi
GameTalk Friend

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Posts: 114
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« Reply #2 on: March 18, 2005, 10:57:01 PM » |
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i think there shoul be a reason to move 'cause it was his company
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Pycckue deByLLlku /\y4LLle BCEX !!!!! aka Russian Girls are the BEST !!!!!
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petroid
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« Reply #3 on: March 20, 2005, 06:37:53 AM » |
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i think there shoul be a reason to move 'cause it was his company I don't know the exact reason, but from my understanding it wasn't making as much money as was hoped, and John wanted to make bigger games again I guess.
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Rizimar
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« Reply #4 on: March 20, 2005, 06:29:31 PM » |
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i think there shoul be a reason to move 'cause it was his company I don't know the exact reason, but from my understanding it wasn't making as much money as was hoped, and John wanted to make bigger games again I guess.
"Design is law" < "Money is power" = 
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The Romero
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« Reply #5 on: March 21, 2005, 12:06:26 AM » |
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Tom and I ran Monkeystone Games from California for a year and a half. At the end of that time we found everyone jobs making games on consoles and having financial stability finally. I'm working with Jess D. and Eric S. on my Gauntlet team here at Midway so I still see them and we're still part of a team together.
But now no one is left in Monkeystone and we have no future goals for the company so it's time for it to go away. Happens all the time in life.
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John Romero Webmaster, //Rome.ro -------------------------------- Galbadia Hotel
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warlordQ
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« Reply #6 on: March 21, 2005, 09:15:22 PM » |
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Tom and I ran Monkeystone Games from California for a year and a half. At the end of that time we found everyone jobs making games on consoles and having financial stability finally. I'm working with Jess D. and Eric S. on my Gauntlet team here at Midway so I still see them and we're still part of a team together.
But now no one is left in Monkeystone and we have no future goals for the company so it's time for it to go away. Happens all the time in life. Yeah i remember you posted something about learning the console ropes in Midway... On a side note, are you developing for XBox2 now in Midway?? http://money.cnn.com/2005/01/06/commentary/game_over/column_gaming/
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Josh1billion
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« Reply #7 on: March 29, 2005, 12:01:50 PM » |
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Tom and I ran Monkeystone Games from California for a year and a half. At the end of that time we found everyone jobs making games on consoles and having financial stability finally. I'm working with Jess D. and Eric S. on my Gauntlet team here at Midway so I still see them and we're still part of a team together.
But now no one is left in Monkeystone and we have no future goals for the company so it's time for it to go away. Happens all the time in life.
Yeah i remember you posted something about learning the console ropes in Midway...
On a side note, are you developing for XBox2 now in Midway??
http://money.cnn.com/2005/01/06/commentary/game_over/column_gaming/
Well according to what I've read, Romero's working on Gauntlet: Seven Sorrows, which is scheduled for release on PS2 and X-Box (not sure about Gamecube).
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Game programmer and designer.
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warlordQ
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« Reply #8 on: March 29, 2005, 10:19:52 PM » |
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Tom and I ran Monkeystone Games from California for a year and a half. At the end of that time we found everyone jobs making games on consoles and having financial stability finally. I'm working with Jess D. and Eric S. on my Gauntlet team here at Midway so I still see them and we're still part of a team together.
But now no one is left in Monkeystone and we have no future goals for the company so it's time for it to go away. Happens all the time in life.
Yeah i remember you posted something about learning the console ropes in Midway...
On a side note, are you developing for XBox2 now in Midway??
http://money.cnn.com/2005/01/06/commentary/game_over/column_gaming/
Well according to what I've read, Romero's working on Gauntlet: Seven Sorrows, which is scheduled for release on PS2 and X-Box (not sure about Gamecube).
X-Box 2??
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Josh1billion
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« Reply #9 on: April 15, 2005, 08:56:45 AM » |
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Tom and I ran Monkeystone Games from California for a year and a half. At the end of that time we found everyone jobs making games on consoles and having financial stability finally. I'm working with Jess D. and Eric S. on my Gauntlet team here at Midway so I still see them and we're still part of a team together.
But now no one is left in Monkeystone and we have no future goals for the company so it's time for it to go away. Happens all the time in life.
Yeah i remember you posted something about learning the console ropes in Midway...
On a side note, are you developing for XBox2 now in Midway??
http://money.cnn.com/2005/01/06/commentary/game_over/column_gaming/
Well according to what I've read, Romero's working on Gauntlet: Seven Sorrows, which is scheduled for release on PS2 and X-Box (not sure about Gamecube).
X-Box 2??
Nope 
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Game programmer and designer.
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joshuacollins
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« Reply #10 on: April 18, 2005, 04:02:33 PM » |
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so tom and john are still in SD @ midway?? or moving somewhere else now... are they sticking w/midway and taking a new direction as far as developing 'bigger' games now? PS - i barely ever see ANY side scrollers anymore... i mean of course the technology is better but alot of us slightly older gamers kinda miss it. if these guys (or somebody at least) could make some new side scrollers, but with a nice new pimpass graphics 'flavor' to it, that would be badass.... the playability and funfactor for those old sidescrollers is just as good if not better then all these dumb WWII/vietnam 3d shooter games. dude when will it end they've been beating that dead horse skeleton for years its sick! PSS - that was a longass PS 
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scyld
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Posts: 1
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« Reply #11 on: May 27, 2005, 10:44:23 PM » |
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Tom and I ran Monkeystone Games from California for a year and a half. At the end of that time we found everyone jobs making games on consoles and having financial stability finally. I'm working with Jess D. and Eric S. on my Gauntlet team here at Midway so I still see them and we're still part of a team together.
But now no one is left in Monkeystone and we have no future goals for the company so it's time for it to go away. Happens all the time in life. That's fine- it's your life. But why didn't anyone bother to put any notification on the company's webpage that it was shut down? I think that's just responsible business practice.
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The Romero
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« Reply #12 on: May 29, 2005, 01:58:55 PM » |
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Tom left Midway and lives in Austin, TX now.
I'm working on Gauntlet:SS and starting a new game (next-gen) as well.
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John Romero Webmaster, //Rome.ro -------------------------------- Galbadia Hotel
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oldman
Bigger Baby
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Posts: 29
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« Reply #13 on: May 29, 2005, 02:25:19 PM » |
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your new gauntlet looks like a very nice gauntlet / golden axe style coop game im looking forward to playing it 
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