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Sometimes you *are* a nut - go with it
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vivahazelbaker
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32x DooM
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Topic: 32x DooM (Read 4515 times)
robomop
GameTalk Friend
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Posts: 150
32x DooM
«
on:
August 12, 2002, 01:20:00 PM »
Did ID have anything todo with 32x port of doom ?
something has always did not understand about that port after you complete the game you see a "C:>" prompt
whats with that ?
32x dose not have dos and it dose not have a keyboard so you cant type into it ???
maybe it was a bug or something
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myk
GameTalk Friend
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Posts: 128
who is like god?
32x DooM
«
Reply #1 on:
August 12, 2002, 02:18:00 PM »
What is "32x"?
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dude2002
Morphing Into Something
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Posts: 53
32x DooM
«
Reply #2 on:
August 12, 2002, 02:24:00 PM »
i think he's referring to the sega 32x "upgrade" to the genesis, and i didnt know doom had been ported to it.
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lonewolf
Real Gamer
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Posts: 958
32x DooM
«
Reply #3 on:
August 12, 2002, 02:38:00 PM »
"What's a 32X?" As bad as it was....you can not have not heard of the 32X. It was SEGAs huge floppy woppy upgrade. It was a 'decent' bit of kit, but developers never pushed it, and it wasn't supported by the Jap division so it basically sank like the ships in Pearl harbour because the US couldn't do it's own campaign without the huge market of Japs.
As for not knowing Doom was on it....well, 'hell on earth' must be a big cave in the middle of no where without anyone ever visiting you
It isn't worth the fuss of emulation to see how bad it is, so i'll help describe it for the people who don't know:
Imagine a Doom with only 3/5 of the levels, where even the levels that were in it, are butchered versions with missing parts and altered parts.
Imagine all this rendered in the DOS version of 'lowres' using Doom2 texture set (totally different looking levels in some places) and minimized by about 2 (thats like pressing minus in DOS doom twice).
Imagine all of THAT and no cyber demon, no Spider mastermind, only the music set of episode 1, a lamely drawn low colour stat bar, no distance lighting (you can see as far as you like, with the same brightness....just like wolf) no rotation sprites (baddies always looking at you)...
The list could go on, but it's easier to say, this version of Doom (laughingly called so) is a load of pants.
Avoid, like a plauge.
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myk
GameTalk Friend
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Posts: 128
who is like god?
32x DooM
«
Reply #4 on:
August 13, 2002, 04:08:00 AM »
Heh. Well, thanks for the info *LoneWolf*. Also, it's that I'm not into console games at all, the last "console" I played was Mattel's Intellivision back in the early 80's (the closest thing to DOOM they had was 'Night Stalker'; a guy running in a maze, fighing robots, bats and giant spiders...). Plus Argentina is found beyond a small secret door in the 'hell on earth' cave, so we rarely get all the info from the 1st world.
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lonewolf
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32x DooM
«
Reply #5 on:
August 13, 2002, 12:43:00 PM »
Argentina...it's not such a bad place, but you guys shoulda been more prepared in '82 when you tried to steal the Falklands
Doom on the 32X isn't really THAT bad, it's just easily the worst version of Doom...like by 100 miles. Even the SNES version totaly owns it, which isn't a bad version at all really, considering the hardware....
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gameboynin
A Widdle Baby
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Posts: 4
32x DooM
«
Reply #6 on:
August 13, 2002, 01:20:00 PM »
yeah but i lkke to try to get all the ports,just to have them.i have the snes one,doom,doom2,final doom,doom advance(its kickass imo),ps1 doom,sega satren doom.I may not beable to play them,but i have them...
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Blizzard555
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Posts: 98
32x DooM
«
Reply #7 on:
August 13, 2002, 03:32:00 PM »
I did hear it wasn't that good too.
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Brick_Sledge
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Posts: 2024
32x DooM
«
Reply #8 on:
August 13, 2002, 04:12:00 PM »
I have it, I have two questions:
[*]
It says in the manual that if you beat all the levels, there IS another level, what level is it?
[*]
I heard from a guy that if you beat all the levels on Nightmare you can see a REAL ending (not C:>_) what's the ending like?
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lonewolf
Real Gamer
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Posts: 958
32x DooM
«
Reply #9 on:
August 14, 2002, 12:22:00 PM »
I can answer 1 but not 2
The 'secret' level is none other than E2M9, in a very Doom2 textured shitty looking way.
If number 2 is true, it's time for me to break out some skillz and check it out....(emulation save state style
)
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robomop
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Posts: 150
32x DooM
«
Reply #10 on:
August 14, 2002, 12:49:00 PM »
I could answer 1 and 2 but LW already got number 1
ok the REAL ending you have to start on e1m1 and play all way through the game without cheating
and then ending is none other than the DoomII ending
they one where you press the fire button to kill the baddies
I still dont understand wh they put that C:\ in ???
LW ok the 32x version had a lot of missing things but the graphics in general look better than snes
I went out and found some shots
tell me what you think looks best ?
Megadrive/32x version:
http://www.vgmuseum.com/images/32x/32x01_04.gif
Snes version:
http://www.mobygames.com/game/shots/gameShotId,27003/gameId,1068/
page link not image link
It looks verry blocky but still good for the hardware
as for the levels it has all of E1 and part of E2 i think
for all the 32x shots goto
http://www.vgmuseum.com/images/32x/32x01.html
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lonewolf
Real Gamer
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Posts: 958
32x DooM
«
Reply #11 on:
August 14, 2002, 02:18:00 PM »
well, it does look better, but it's still not good enough considering the hardware it's on.
Using doom2 texture set - why?
Butchering the maps when the SNES version doesn't - why?
Things like this makes no sense....sure the SNES had a couple of maps missing (4 or 5, cant remeber) but they were the shit ones (bar E2M2) that it skipped so who cares...
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Duker900
Guest
32x DooM
«
Reply #12 on:
August 15, 2002, 11:00:00 PM »
The snes "Cart" had a FX2 chip in it, which allowed it to render the thing properly
unlike leaky assed 32x doom
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lonewolf
Real Gamer
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Posts: 958
32x DooM
«
Reply #13 on:
August 16, 2002, 09:55:00 PM »
Well, the FX chip doesn't explain away the butchered maps or the texture set.
The maps can only be 2 things:
1)Memory savers (Cut away the unesentials) - This is unlikely as the 32X added ram to the genesis' ram already there, so it should have plenty more than the SNES
2)Lazyness and/or stupidity - self explanitory.
The texture set....well I guess they just felt the need to make Doom look different and annoy every hardcore fan that might have bought the game.
Well, at least the bullets got shown hitting the walls.
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JehovahGyra
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Posts: 29
32x DooM
«
Reply #14 on:
August 16, 2002, 11:41:00 AM »
Yeah, I liked the SNES doom lots too (much better than the 32X version), but there certainly are varying opinions. I wrote a review for it, as well as Doom 64 if anyone cares to take a look.
RRReviews
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E1M1.mp3
E1M8.mp3
AWP.wad
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