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Author Topic: How am I doing so far?  (Read 5356 times)
Krado
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« on: November 29, 2003, 05:07:00 AM »

I've been doing the "Hands On" method suggested by V.  Does this look like I'm gettin' somewhere with Milkshape? First Model
 
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JohnRomeroWorshiper
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« Reply #1 on: November 29, 2003, 06:22:00 AM »

looks good Krado  

But, are those circles the wheels?
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Krado
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« Reply #2 on: November 29, 2003, 06:39:00 AM »

Lol!  Wheels?  I had more in mind a vehicle that flies here.  

C90 description:  It'll fly like an A-10 Warthog or hover like an Apache.  

I'm hoping to make the round things look like turbines at some point.  Maybe I should put a cloudy night sky background behind it?

Anyhow, thanks for the input.  
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thezombieman
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« Reply #3 on: November 29, 2003, 09:16:00 PM »

Good work. I like it, it remembers me some kind of giant flying stereo.    
Good begining Krado.  
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Krado
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« Reply #4 on: November 29, 2003, 09:25:00 PM »

Lol, now that you mention it, it does look a little like a flyin' Ghetto Blaster.  I need to figure out how to round those corners off and slap a coat of paint on it.  Oh well, back to the drawin' board and more tutorials...
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JohnRomeroWorshiper
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« Reply #5 on: November 29, 2003, 11:21:00 AM »

lol    sorry about that Krado,

the original picture I saw, there was no sky background so it was more confusing  

but it looks cool, and now when I come to think of it, it looks look like those attack ships from Terminator, that shot those pink lasers at groudn forces, they were also in the game Skynet  
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Zn
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« Reply #6 on: November 30, 2003, 03:30:00 AM »

Try and make a Starcraft Terran Battlecruiser  
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evel
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« Reply #7 on: November 30, 2003, 07:33:00 AM »

If the "probe" looking things are coming out of the front of the craft it doesn't look very aerodynamic.        But I give you credit for at least trying because I don't think I could create anything even half as good looking as that.
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Cheapy
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« Reply #8 on: November 30, 2003, 08:21:00 AM »

I hate to say this, but modeling up gargoyles are great practice. It's sometimes more fun than doing arcane hunams, having to make defined hunchbacks, large distinctive wings and doing the ears and more facial features, as well as modeling in the talons and stuff. Modeling hunams for practice don't do that        

When I first saw that I thought it was a sub.  Then I thought it was a Viewmaster. And I realized it was a space ship     Good job.
 
 [ November 30, 2003, 11:23 AM: Message edited by: Cheapy ]
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Krado
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« Reply #9 on: November 30, 2003, 09:05:00 PM »

Thanks Evel!  I fixed the "Probes".  They look more like cannons now.

Well Keeper, how'd you know?  A Starcraft Terran Battlecruiser was next on the list!

Lol Cheapy!  I just sticking to simple "boxy" designs at the moment.  But I'll get around to living creatures as soon as I get the hang of this.  I did play around with making an arm.  Hmmmm, seem to be having trouble with the "mitt" for a hand.   My Ground Attack Aircraft still looks like a flyin' ghetto blaster!  Thanks Zombieman for planting that image in my head. ¶=0)
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thezombieman
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« Reply #10 on: November 30, 2003, 09:59:00 PM »

Uh. Sorry man, but you know I still loving that big flying  ghetto blaster  
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Krado
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« Reply #11 on: November 30, 2003, 11:08:00 AM »

LOL! The Zombieman's trippin' now!
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Krado
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« Reply #12 on: December 02, 2003, 11:47:00 AM »

I'm not sure about this image coordinance editor, I think it's broke.  Anyhow, I rebuilt it today, now I got a headache and my butt is numb again!  Looks less like a Ghetto Blaster but is still too boxy...  Waaaaaaaah!
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JohnRomeroWorshiper
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« Reply #13 on: December 02, 2003, 11:59:00 AM »

cool Krado    it looks much better, you're work is getting better by the day  

i like the grey metallic texttures and the window com-artment in the middle  
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Krado
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« Reply #14 on: December 02, 2003, 06:31:00 PM »

Well thank you Ben.  Lol, well I guess it's kinda funny looking but when I sat down with the program running I looked around the room not really knowing where to start.  I noticed a cassette tape, looked at it and just started working with that in mind.  So my first step with modeling was creating something from a tape.  We all got to start somewhere, right? ¶=0)
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