Welcome,
Guest
. Please
login
or
register
.
May 22, 2012, 03:16:18 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
The forums have been upgraded to the latest version and have anti-bot registration - yay! - John
109672
Posts in
6137
Topics by
2510
Members
Latest Member:
vivahazelbaker
ROME.RO GameTalk
Gaming
Game Development/Asset Production
(Moderators:
Bad Sector
,
daemonwolf
)
Super Smash TV 2004!
0 Members and 2 Guests are viewing this topic.
« previous
next »
Pages:
1
[
2
]
Author
Topic: Super Smash TV 2004! (Read 2687 times)
Zn
Post Monkey
Offline
Posts: 1156
Super Smash TV 2004!
«
Reply #15 on:
February 10, 2004, 08:49:00 AM »
Sylphis looks good.
Personally (you'll think I'm nuts), I'd use Quake 2.
But that's really because I have two ideas:
1. Write a Dark clone and a Thief clone.
Which will be hard. Dark can handle up to 300 parameters for an object.
2. Create something similar to Outrage's Fusion (Descent 3). No organics - just machines. BOOM! CRUNCH!
Logged
Pages:
1
[
2
]
« previous
next »