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Author Topic: A REAL question about programming...  (Read 3351 times)
Zn
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« Reply #15 on: May 15, 2004, 01:18:00 AM »

quote:
Originally posted by Hugo:
well.. hmm.. I don't really think you can call ASM old, because (I think) you get a new version
(with different commands) with every Chipset.
Like for example with the GBA you have ARM-ASM.

Cool thing about asm :

1.) much much much faster then C (at least on the gba)
2.) your compiled file is a lot smaller!

The concept of ASM is old as dirt (or as old as processing units, anyway), and of course, the instructions are different for every other architecture.
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Rizimar
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« Reply #16 on: May 15, 2004, 06:00:00 PM »

quote:
Originally posted by Morgoth:
I would think that with today's computers speed wouldn't be an issue. If you're writing a huge program you probably don't want to go with a low level language anyway, am I right? And small programs written in any language will work fast with new computers, I'd imagine.

Some small programs can be rather slow. Programmers working on large programs may use low-level languages like Assembler for speed. Both of these cases are true even on modern computers.
 
 [ May 15, 2004, 09:01 PM: Message edited by: Rizimar ]
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Hugo
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« Reply #17 on: May 17, 2004, 03:14:00 AM »

well.. I use ASM pretty much.. but that's because I work on systems like the Gameboy.
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Bad Sector
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« Reply #18 on: May 18, 2004, 06:53:00 AM »

A better algorithm can produce faster results than writing better code (or code in asm :-). This is a known fact.

For a proof, see the Yeti3D engine for GameBoy, which claims to be written in 100% C.
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Hugo
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« Reply #19 on: May 22, 2004, 03:36:00 AM »

aah.. the Yeti engine great stuff  
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