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| | |-+  The Daikatana Sequels are going Mainstream!
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Author Topic: The Daikatana Sequels are going Mainstream!  (Read 2871 times)
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« on: August 12, 2004, 09:57:07 PM »

I'm utterly nonplussed about these achievements! You guys have completely stunned the community, and I must say that this is so much better than what we had in mind!
In fact, we're so excited about your achievements that we're going to publish your "Daikatana 4" game under the 3dfx logo, take the source code, and develop something based around it using the same engine code. Wow, what brilliance!
Looks like we're going to the big leagues with this one! With Romero's full backing, I think we can really get into the business, providing you guys bring your excellent programming skills and your awesome model support. I mean, that stuff was great, and the size of it is so small, I bet we can distribute these on floppy disks! This is going to be breakthrough! I mean, no more 664+mb installs! And we can run our network completely on combobulators! Genius!
I've contacted Clyde and Mike Biggs, and they're totally behind the idea! We'll take it to the head of Eidos and see if we can get another license with them for the Daikatana 4 name! With our sequels and yours, I'm sure we can blow the whole franchise into something like Star Wars!
With that, please contact me at fpinteractive@sbcglobal.net so we can work out licensing issues. You can also contact 3dfx at c3dfxinteractive@ftml.net so they can help distribute this work of art.
And you can also visit our Ice-d forums (http://forums.ice-d.com) and our Notinsane.net forums (http://www.notinsane.net) for the latest on the world of the Daikatana sequels!
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Pyros
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« Reply #1 on: August 12, 2004, 10:01:25 PM »

Sorry kid, APE doesn't sell out.
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darkness
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« Reply #2 on: August 12, 2004, 10:04:51 PM »

Quote from: Pyros
Sorry kid, APE doesn't sell out.

too late, we're jacking your shit. we've already gotten the rights to DK4, and we're stealing your stuff no matter what!
ha ha! there's not shit you can do about it!
Suck it Down, APE!
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« Reply #3 on: August 12, 2004, 10:06:11 PM »

Well, I suppose it'll show you can at least show something for all your "development", even if it is stolen material!
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darkness
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« Reply #4 on: August 12, 2004, 10:07:15 PM »

damn straight, man!
no really, you want to be under the credits section? we'll all equel about 4 people!
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« Reply #5 on: August 12, 2004, 10:08:27 PM »

Quote from: darkness
damn straight, man!
no really, you want to be under the credits section? we'll all equel about 4 people!

LOL
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Pyros
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« Reply #6 on: August 12, 2004, 10:11:10 PM »

I'll have to talk with AssKoala about this, and maybe we'll make up a bunch of team members so we can look professional and make it look like a hard decision. Then again, you guys have got that down pretty well.
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darkness
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« Reply #7 on: August 12, 2004, 10:13:45 PM »

Quote from: Pyros
I'll have to talk with AssKoala about this, and maybe we'll make up a bunch of team members so we can look professional and make it look like a hard decision. Then again, you guys have got that down pretty well.

i don't know about making up the team members, but talk to asskoala so we can see what's up.
i want a combobulator too! ~head explodes~
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« Reply #8 on: August 12, 2004, 10:15:07 PM »

Quote from: darkness
Quote from: Pyros
I'll have to talk with AssKoala about this, and maybe we'll make up a bunch of team members so we can look professional and make it look like a hard decision. Then again, you guys have got that down pretty well.

i don't know about making up the team members, but talk to asskoala so we can see what's up.
i want a combobulator too! ~head explodes~


I'll also need to talk about our chief hardware softifier who makes hardware into software, because his opinion is important!
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« Reply #9 on: August 12, 2004, 10:17:15 PM »

Quote from: Pyros
Quote from: darkness
Quote from: Pyros
I'll have to talk with AssKoala about this, and maybe we'll make up a bunch of team members so we can look professional and make it look like a hard decision. Then again, you guys have got that down pretty well.

i don't know about making up the team members, but talk to asskoala so we can see what's up.
i want a combobulator too! ~head explodes~


I'll also need to talk about our chief hardware softifier who makes hardware into software, because his opinion is important!

Ok, please reffer him to our e-mail, because we really need his input! It's important that we get everyone's opinions, you know!
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AssKoala
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« Reply #10 on: August 12, 2004, 10:24:30 PM »

We don't sell out.

DK4 is our masterpiece, a mastery in the art of game design, game programming, and complete and total user experience.

Unlike your measly games, ours compels the audience to rise and applaud at its greatness.  We have taken Superfly Johnson and brought him from being a demon ninja clone to a yellow ball.  Who else has ever done something like that in the industry?  Squaresoft?  Id?  No, I think not. Totally original.

Not to mention the fact that we have 4 games in our trilogy. This is unheard of, we have shattered the borders and confines of the English Language!

What have you got to sell us?  An empty forum?  Stealing our ideas?  The fact that you thought a combobulator was part of anything computer related?  No, we will distribute our games and make millions.  Ubisoft, the guys buying out Eidos, has already said "we want you.   ice-d? we're gonna bring the smackdown upon them".

You should be honored to be given the chance to download such a masterpiece!
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« Reply #11 on: August 12, 2004, 10:25:47 PM »

AssKoala has spoken, we will not be accepting your merger.
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darkness
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« Reply #12 on: August 12, 2004, 10:27:29 PM »

Quote from: AssKoala
We don't sell out.

DK4 is our masterpiece, a mastery in the art of game design, game programming, and complete and total user experience.

Unlike your measly games, ours compels the audience to rise and applaud at its greatness.  We have taken Superfly Johnson and brought him from being a demon ninja clone to a yellow ball.  Who else has ever done something like that in the industry?  Squaresoft?  Id?  No, I think not. Totally original.

Not to mention the fact that we have 4 games in our trilogy. This is unheard of, we have shattered the borders and confines of the English Language!

What have you got to sell us?  An empty forum?  Stealing our ideas?  The fact that you thought a combobulator was part of anything computer related?  No, we will distribute our games and make millions.  Ubisoft, the guys buying out Eidos, has already said "we want you.   ice-d? we're gonna bring the smackdown upon them".

You should be honored to be given the chance to download such a masterpiece!

we're gonna buy you guys out no matter what. we're honored to steal from you guys. and ice-d is a development team, ass. we will not be merging, we'll just have to buy your code out.
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« Reply #13 on: August 12, 2004, 10:29:14 PM »

Well, first before we consider anything, it's only fair that you too release a demo to the public so we can judge your work and see if we want to be shamed by working with you.
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AssKoala
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« Reply #14 on: August 12, 2004, 10:33:07 PM »

Quote from: darkness
we're gonna buy you guys out no matter what. we're honored to steal from you guys. and ice-d is a development team, ass. we will not be merging, we'll just have to buy your code out.


Well, it would cost you quite a pretty penny, even maybe some sexy dimes, to buy us out.

My consulting fees alone are eleventy dollars an hour.

But, if you release a demo that blows ours out of the water within the next day, then maybe we'll concede. After all, we did ours in TWO HOURS OF CRUNCH TIME.  We're masters of our art.
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If you always think like an expert, you'll always be a beginner. | "A handful of knowledgeable people is more effective than an army of fools" -Writing Secure Code, 2nd Ed.
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