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Author Topic: Dangerous dave clone  (Read 22801 times)
Compwhiz128
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« Reply #45 on: July 04, 2005, 06:54:33 PM »

Gm6.0 and up sux because they use directx crap in it and it wont run under linux and on older machines.

But acctually IMO i think gm 5.0 is the best
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Josh1billion
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« Reply #46 on: July 04, 2005, 07:56:29 PM »

Quote from: Compwhiz128
Gm6.0 and up sux because they use directx crap in it and it wont run under linux and on older machines.

But acctually IMO i think gm 5.0 is the best

Well, it has always used DirectX.  But what you mean is Direct3D.. up until 6.0, GM used DirectDraw, and now it uses Direct3D.  5.0 isn't too bad but it was the first version that really started getting cluttered with unneeded features.  Have you used 4.3c?  If not, try that out-- it's efficient and it has most of the power that the later versions have. :)
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Game programmer and designer.
Cheapy
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« Reply #47 on: July 04, 2005, 09:41:51 PM »

Quote from: Compwhiz128
Press shit to skip levels


I'll have to play this on the laptop in the bathroom then. :(
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Compwhiz128
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« Reply #48 on: July 05, 2005, 10:38:03 AM »

Oh fuck that was a typo i mean Press shift to skip levels :oops:


pffft press shit to skip levels LOL!!!!


Yes i have used 4.3 but it uses a lot of video ram

But 5.0 has more bells and whisles
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Compwhiz128
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« Reply #49 on: October 22, 2005, 01:12:22 PM »

Well sorry I havent kept you ppls updated in a while but here is the trailer

http://www.linneberg.com/rpgpics/Davetrailier.WMV
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Bad Sector
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Braaaiins!

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« Reply #50 on: October 22, 2005, 03:37:51 PM »

erm... 6.7mbs download... 60% beings only text... and the game has collision detection bugs...

Next time try to fix the bugs before the video, make the video smaller (i wouldn't want to download something big as that if i wasn't behind a 300kb/sec capable connection - and usually i'm not) and put less text in it - no more than around 20% of the whole video.
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Compwhiz128
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« Reply #51 on: October 22, 2005, 03:42:36 PM »

Uhhmmmmmmmmm.... What???
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Rizimar
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« Reply #52 on: October 22, 2005, 04:08:15 PM »

He said that your trailer is mostly words on the screen, not enough gameplay footage.
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MichaelRomero
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« Reply #53 on: October 24, 2005, 12:53:32 PM »

How long have you been working on that trailer?
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//Lifeline

#include "michael.h"
using std::cout;

CMichael Life;

const int nYears = Life.GetAge() * Life.GetLifeExpectancy();
int dying = 0;

do
{
    Life.liveLife();
    ++dying;

}while( dying != nYears );

cout << "Peace out Betch!
Compwhiz128
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« Reply #54 on: October 24, 2005, 05:23:17 PM »

I made that in a half hour :)
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Stage-It
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The Japanese can ruin anything.

« Reply #55 on: October 25, 2005, 07:17:12 AM »

Quote from: Rizimar
Oh my God, the sound effects are the BEST!


Totally with you!  This remake is some really fun shit!
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Stage-It
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The Japanese can ruin anything.

« Reply #56 on: October 25, 2005, 07:18:09 AM »

Quote from: Compwhiz128
Oh fuck that was a typo i mean Press shift to skip levels :oops:


pffft press shit to skip levels LOL!!!!


Yes i have used 4.3 but it uses a lot of video ram

But 5.0 has more bells and whisles


What video card do you have in your machine?
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Compwhiz128
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« Reply #57 on: November 04, 2005, 03:38:33 PM »

An FX5200 128mb
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Stage-It
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The Japanese can ruin anything.

« Reply #58 on: November 23, 2005, 11:28:43 PM »

Quote from: CheapAlert
Quote from: Compwhiz128
Press shit to skip levels


I'll have to play this on the laptop in the bathroom then. :(


I just caught that :lol: . A mighty wind is blowin' in...

Quote from: compwhiz128
An FX5200 128mb


I was expecting you to say "A 32MB TNT2 Pro" or "An 8MB ATi Rage Pro" or something along those lines.

Sounds like they hired meth addicts to write that shit...
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Naruto Jr.
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« Reply #59 on: February 19, 2006, 01:19:36 PM »

Quote from: Rizimar
Game Maker? Eww! Use a real programming language like VC++!
Agreed
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Suck it Down!
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