I do disagree with you though. I don't think it would really take that much man power. Other then the core group working on the software to recognize that someone is online, and to create the "game world".
Well how about all the issues between communication and making sure ones code doesn't mess up the game the player is playing or vice versa?
That sounds like a really cool idea, if I were you I'd look into developing your games for the psp, since you can download files to the memory card. It may just be me, but I think that the psp really lends itself to freeware/ shareware. I think it is something you're really going to see a lot of indie developers making games for. It'll be really exciting.Best of luck man, and once again, thanks for the comments!
Yeah man, PSP development is pretty cool. Unfortunately, I've run into a few bumps along the way, but I can say I have tried out PSP coding a little. It really is quite a powerful piece of hardware when you consider all the possibilities we as homebrew-software developers can do with such a powerful (and handheld) device. I love the PSP.
One of my co-workers (who is a computer science major and has a psp) and I were talking about how difficult it would be to transfer final fantasy 8 (my favorite game) to the psp. I haven't had a chance to look into it, but I think it would be possible, with storage being the main issue.
You know what would be real cool, since you can run an snes emulator on your psp. Is if we took chrono trigger, and modded it, to make a tribute to Mr. Romero. Make it take place in that world, and have a game where he is the hero, and the rest of the people on the board are his sidekicks. He could rescue his wife and save the world or something
P.P.S: How's breakout going?
QuoteThat's a pretty cool idea. I would love to be a part of the project too if this happens.. maybe the storyline could be taken from (and similar to but not exactly) Masters of DOOM?How would the gameplay work on that. I mean its a novel idea, and I really like the idea of getting a project together to put the book in game form, but I don't know what you would do for actual gameplay. I honestly don't know how we could do this, but what we could do, is create a 2d world that our romero character walks around in. And instead of having to make games, when it gets to that point in the story, you have to play the games. That way its more like a chronicle of his games. It doesn't have to be all of them, just the major ones. I think that's a cool idea, but I don't how hard that would be, you'd have to get a copy of all those games, and then you'd have to figure out how to make a 2d game, that's really a launcher for each of those games. It sounds like it would be a pretty difficult task, but I think it would be sort of neat.I was just thinking about creating a fictional world that we could all particpate in, but if you have other ideas about what we could do, as far as making "masters of doom" a reality, I am more then game!-C.J.
That's a pretty cool idea. I would love to be a part of the project too if this happens.. maybe the storyline could be taken from (and similar to but not exactly) Masters of DOOM?