Not in the sense that all source assets and code are all available to be nitpicked, but the everyday processes that are used in order to accomplish tasks and whatnot.
Public access into how a game developer 'makes their game'
Do you think this kind of approach would be beneficial or harmful to the industry?
Sure it would take extra time for someone to document it all - but at the moment, all the public gets to see at best would be a strictly moderated forum containing screenshots of how the games progressing and people submitting ideas of what they think would be 'cool'.
Do you think old hacks who have spent years of mastering their skills and grown a studio over 10 - 15 - 20 years would ever reveal the innards of their studios to the masses.... for free ?
What say you people - would you like to see a game developer open its doors in such a way ? Kind of like creating a 'Current Mortem'.
Lastly, Yes this question does bare relevance to Kalescent Studios, as we are thinking about approaching a somewhat open development relationship with the masses.
I appreciate any comments here, feel free to bombard me with your thoughts, bad and good.
EDIT: One other thing I thought I should mention is:
I dont mean sharing the innards of the game to the point of where there is no surprise when its finished

- I'm more talking about the processes / systems / tools / methods and tests used to achieve a satisfactory result and whatnot.