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Author Topic: For you PS3 fanboys  (Read 6288 times)
AssKoala
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« on: June 05, 2006, 09:02:18 AM »

http://www.theinquirer.net/?article=32171

Looks like its public now.

But Sony is still full of shit: http://www.gamedev.net/community/forums/topic.asp?topic_id=396064
« Last Edit: June 05, 2006, 09:04:59 AM by AssKoala » Logged

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DvanStraaten
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« Reply #1 on: June 05, 2006, 11:16:24 AM »

It's the enquirer, they aren't exactly reliable. If it's true SONY is seriously screwed, BTW how does that make it past a bunch of engineers working on such a big project?
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AssKoala
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« Reply #2 on: June 05, 2006, 11:51:29 AM »

It's the enquirer, they aren't exactly reliable. If it's true SONY is seriously screwed, BTW how does that make it past a bunch of engineers working on such a big project?

Surprisingly easily. 

The Inq is generally fairly reliable, however.
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Stage-It
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The Japanese can ruin anything.

« Reply #3 on: June 05, 2006, 06:01:31 PM »

All I gotta say is this:

Sega Saturn 2.0 .

I seriously feel sorry for anyone buying this thing.
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chiQ
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« Reply #4 on: June 05, 2006, 11:21:25 PM »

The comments on the /. story make a good read regarding this:

http://games.slashdot.org/article.pl?sid=06/06/05/0933239
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Zn
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« Reply #5 on: June 06, 2006, 03:26:00 AM »

If the games suck, it doesn't matter what hardware they run on, it could be either console. I think the value of a game system is measured in the number of hours you spend with it having fun. If you don't have any fun, it's worthless regardless of hardware capabilities. I don't even know why people give so much of a shit how many triangles   per second it can do. Did billions of kids know that the NES had a 6502 CPU that couldn't hold a candle even to a 286? No, they were oblivious to that, few people really cared or care. Did everyone have immense quantities of fun with the system? Yes they did. A lot of people didn't even think of it as a computer system, nobody gave a shit, except a few geeks who were figuring some of this stuff out before it was cool to know the specs of every system and geek talk about it.

My advice for the game developers: make games that are fun, original, of high quality and at least initially unique to the PS3, and many people will buy the system. Make boring worthless stuff and few people will. Personally I find demos and discussions of hardware capabilities interesting, but the only thing that would make me buy a console (except for a Saturn / Dreamcast because I'm so curious about the SuperH) would be games that I like on that system. I've got a big list of games on the NES, SNES and Genesis, but I can't think of a lot of stuff on the PS (but maybe it's just my limited knowledge of the PS there).

Oh, and about dev kits, I say nobody should get any of them. Write your own stuff and stop complaining. Real programmers don't need friendly dev kits, because the best tool they should have is between their ears. They're already getting supertechnology worth millions of dollars of research, incredible graphics accelerators, high definition tv and the assholes can't write any damn good games. And about the Cell or anything like it being a revolution, how many times have we heard about <insert product here> that it'll be a revolution? Hundreds of times? Who cares? The Cell is still a computer, just like our beloved, weird, obnoxious x86 that has had so many ups and downs throughout history and yet everyone is using it massively. High risks, failures, bullshit. The only  reasons computer tech will fail on the market is if it's useless or extremely unreliable. If a computer doesn't have any useful or interesting software, nobody but nerds will give a shit about it, that's why I said they should make some great games for the PS3.
« Last Edit: June 06, 2006, 05:56:29 AM by Zn » Logged
AssKoala
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« Reply #6 on: June 06, 2006, 06:11:10 AM »

Oh, and about dev kits, I say nobody should get any of them. Write your own stuff and stop complaining.

You don't know what a dev kit is, do you?

Friggin jackass.  I'm willing to bet you couldn't write a compiler to save your life -- not even thinking about code profilers and other tools.  But here you are saying dev kits are stupid.

Yes, all programmers on all different teams should write their own compilers, their own tools, their own API's.  That way, it can take so much time in engineering the game that they don't have time to work on the gameplay.

Quote from: ChiQ
The comments on the /. story make a good read regarding this:

http://games.slashdot.org/article.pl?sid=06/06/05/0933239

Problem is, people are responding in defense with docs from IBM or Sony.
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Zn
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« Reply #7 on: June 06, 2006, 06:26:18 AM »

Hahah. You're being an asshole (more of an asshole than I am). Get a sense of humor, dumbass. Of course I know what a devkit is. Where the hell did I say they're stupid? I didn't call them anything at all.

Sure you're willing to bet that you're the fucking king of technology, and nobody else knows what you know, even if it's generic tech knowledge that you can read about, learn at university etc. You're always making assumptions about what other people know or don't.  I'm not going to start writing a compiler right now to prove you wrong, you know. I don't really give a shit about code profilers or whatever other tools, so don't ask me any stupid questions. You really think you've got the holy grail, don't you? Now I know why people here think you're such an asshole.

Yeah, people are replying in defense with docs, it's good enough that they made the docs known, and used them to prove a point etc.  I wasn't even willing to discuss the bandwidth issue that the guy talks about on the website, but merely to say that it's nothing to lead to a catastrophic failure.
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AssKoala
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« Reply #8 on: June 06, 2006, 06:48:56 AM »

Hahah. You're being an asshole (more of an asshole than I am). Get a sense of humor, dumbass. Of course I know what a devkit is. Where the hell did I say they're stupid? I didn't call them anything at all.

You said: "Oh, and about dev kits, I say nobody should get any of them. Write your own stuff and stop complaining. Real programmers don't need friendly dev kits, because the best tool they should have is between their ears."

Apparently, if you're a "real" programmer, you don't need a dev kit.  Nobody needs a dev kit, unless you actually want to make a game on the system seeing as protections dissallow running random code on consumer models of consoles -- it takes a lot to crack it and a lot to reverse engineer the systems.  Where's the homebrew console games section at EB?

You now go back on your statement and say it was just a joke and that I need a sense of humor.  I really don't see a punchline to that one.

Quote from: Zn
Sure you're willing to bet that you're the fucking king of technology, and nobody else knows what you know, even if it's generic tech knowledge that you can read about, learn at university etc. You're always making assumptions about what other people know or don't.  I'm not going to start writing a compiler right now to prove you wrong, you know. I don't really give a shit about code profilers or whatever other tools, so don't ask me any stupid questions. You really think you've got the holy grail, don't you? Now I know why people here think you're such an asshole.

It's great, isn't it?  However, I don't like ignorant statements like "real programmers don't need dev kits" -- it's insulting to programmers in general and based on ignorance.

Quote from: Zn
Yeah, people are replying in defense with docs, it's good enough that they made the docs known, and used them to prove a point etc.  I wasn't even willing to discuss the bandwidth issue that the guy talks about on the website, but merely to say that it's nothing to lead to a catastrophic failure.

Most people can't respond to the topic.  I can post links to theinq and curse the PS3's $600 pricetag.  Which is absurd, $600 for a friggin game console.  But noooo, its not a game console says Sony.  Friggin aholes.
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Zn
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« Reply #9 on: June 06, 2006, 06:58:08 AM »

As I'm too lazy to quote:

Part 1 of your reply:

Yeah, protections don't allow random code on consumer models of consoles, as you said it. It was a joke of course. The situation I described is that programmers are lazily depending on devkits and powerful tools to make worthless games.

Part 2:

Yeah it's insulting to programmers in general. You're the ignorant one if you think I care.

Part 3:

Good for you, dumbass.

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AssKoala
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« Reply #10 on: June 06, 2006, 09:12:04 AM »

Yeah, protections don't allow random code on consumer models of consoles, as you said it. It was a joke of course. The situation I described is that programmers are lazily depending on devkits and powerful tools to make worthless games.

Programmers aren't the ones designing the games.  That's up to designers and producers.  Designers may be designing around the programmers (a la Epic or Id), but that isn't how most of the commercial world works.

Quote from: Zn
Yeah it's insulting to programmers in general. You're the ignorant one if you think I care.

Why would I think you care?
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Cheapy
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« Reply #11 on: June 06, 2006, 09:23:29 AM »

You're the ignorant one if you think I care.



why do i find this sentence highly bursting with flaming irony
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chiQ
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« Reply #12 on: June 06, 2006, 12:37:59 PM »

You guys are getting way too fired up over this. Please treat one another with more respect, or I shall get out the big stick.
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Zn
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« Reply #13 on: June 06, 2006, 01:09:56 PM »

Allright, sorry AssKoala, chiQ. Don't take it too seriously, sometimes I get out of place pretty quick. I'm usually a nice person, but I can't help it from time to time.
« Last Edit: June 06, 2006, 01:11:37 PM by Zn » Logged
Stage-It
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The Japanese can ruin anything.

« Reply #14 on: June 06, 2006, 08:33:34 PM »

It's alright dude, I've blown many a gasket at AssKoala, but I have a ton of respect for the guy.

That said Ass, you gotta learn to respect others' opinions a little more :).

As for zN on the topic of "fuck devkits" - The Dreamcast had marvelous easy to program devkits and the library is literally like nothing I've ever seen innovation wise, only the Wii could surpass it in thoery.

Fuck Sega's first party lineup, it's crap. It's mainly bizarre and Japanese, typically un-Sega. Third party is where it's at and the sole reason to own a Dreamcast - To see what the next generation could have, and should have been.

And FYI that thing still outputs bitchin' graphics - you can have have equal focus on both, and it's been done with many a game on that machine.  Play Sonic Adventure 2 and Tokyo XTreme Racer 2 if you don't believe my ass.
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