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3dsMax: ZX Spectrum +
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Topic: 3dsMax: ZX Spectrum + (Read 1474 times)
Boone
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3dsMax: ZX Spectrum +
«
on:
January 04, 2009, 03:43:44 PM »
And so after Ragnarok falling apart, I'm back to my ZX Spectrum + WIP on CGtalk...
http://forums.cgsociety.org/showthread.php?f=208&t=704762
...the date has been extended to the 9th of Febuary, so I might consider building a Commodore 64 to go with it...
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Boone
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Re: 3dsMax: ZX Spectrum +
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Reply #1 on:
February 08, 2009, 01:58:48 PM »
And here is the final image.
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Last Edit: February 08, 2009, 04:24:03 PM by Boone
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Boone
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Re: 3dsMax: ZX Spectrum +
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Reply #2 on:
February 08, 2009, 02:00:51 PM »
had a problem there with image display but it seems to be okay now...
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Last Edit: February 08, 2009, 04:26:20 PM by Boone
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Big Fat Code Bastard
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Braaaiins!
Re: 3dsMax: ZX Spectrum +
«
Reply #3 on:
February 08, 2009, 11:39:48 PM »
Nice and i like that you added the circuit board too, but why gold?
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Boone
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Re: 3dsMax: ZX Spectrum +
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Reply #4 on:
February 09, 2009, 04:18:30 AM »
Yeah, that does deserve an explanation. Basically, I was trying to do clay-renders which is best done with lightgrey. Unfortunately, the circuit pathways - which had taken alot of time and effort to do - were not showing at all! On top of that I was being pushed by a friend to use VRay for the sake of it. Apparently its best to use red and gold when using Vray...
But the fact is rendering is the one area of 3D that I have the least experience in.
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