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Dangerous Dave DOS Question
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Topic: Dangerous Dave DOS Question (Read 1532 times)
anarkavre
Morphing Into Something
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Posts: 51
Dangerous Dave DOS Question
«
on:
March 25, 2009, 06:25:37 AM »
I have a question concerning the DOS version of Dangerous Dave that maybe John or someone else can answer. Do the CGA and VGA sprites just use the EGA sprites with a different palette or is the data for those sprites in the executable? I know that they are in the executable, but there seems to be no knowledge of the format they are in.
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"Without curiosity and knowledge, the mind is a vast void. Without the mind, curiosity and knowledge are nonexistent."
Frenkel
GameTalk Core Pal
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Posts: 361
Re: Dangerous Dave DOS Question
«
Reply #1 on:
March 25, 2009, 01:04:46 PM »
Four years ago I extracted some
VGA tiles
of Dangerous Dave. I'm not sure if I still got the program I used to extract those tiles. If I remember correctly, the VGA tiles were run-length encoded. I don't know the format of the CGA sprites.
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anarkavre
Morphing Into Something
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Re: Dangerous Dave DOS Question
«
Reply #2 on:
March 25, 2009, 01:16:16 PM »
Yeah, I did my research and read all the information out there, including yours. Thanks though. It'd be nice to be able to figure out the VGA sprites.
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"Without curiosity and knowledge, the mind is a vast void. Without the mind, curiosity and knowledge are nonexistent."
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