doom 3 was more a doom game than doom
Here’s an interview with John Carmack, the last remaining founder of id Software, the legendary video game developer which agreed to be acquired yesterday by another video maker ZeniMax Media.Texas-based id was one of the last of the major indie developers that made mega-hit titles such as Wolfenstein and Doom. I talked with Carmack, ZeniMax chief executive Robert Altman, and id Software CEO Todd Hollenshead about why they did the deal and what the future holds for the combined company.
I liked Doom III a lot the first three days that I had it. After I beat it, I didn't want to play it again. I'd reinstall it if my computer could handle it a bit better, but the beginning took a while to get to the action, everything being scripted removed a lot of spontaneity from the gameplay, and the PDAs really slowed down the action (who wants to stop and read all the time when they're in the middle of an alien attack?)
John Romero was the original frontman, and now they're "selling out" by making a business merger.
Actually people think they're selling out because they used to be one of the last old independent game developers.
Quote from: zfan on June 25, 2009, 06:52:45 PMdoom 3 was more a doom game than doom Doom was a fast-paced, in-your-face game about rocking to badass music and blowing the hell out of everything that moved while attempting to find keycards or the exit to each level.Doom 3 was not even close to that experience. It was dark, it was slow, it was boring, and it was incredibly predictable and repetitive. The only parts in the game that weren't completely average were the Hell sections. If the rest of the game were like that, I might excuse it.
Quote from: Bad Sector on June 30, 2009, 04:13:13 AMActually people think they're selling out because they used to be one of the last old independent game developers.They've simply grown too large. id has almost always been about making engines that push the current technologies to their limits to bring a more realistic experience to their games. They have a larger staff to meet greater goals. That's why I don't see it as "selling out".